This example is a demonstration of the YUI Uploader Control's features.
Note: The YUI Uploader Control requires Flash Player 9.0.45 or higher. The latest version of Flash Player is available at the Adobe Flash Player Download Center.
Note: The YUI Uploader Control requires the uploader.swf Flash file that is distributed as part of the YUI package, in the uploader/assets folder. Copy the uploader.swf to your server and set the YAHOO.Uploader.SWFURL variable to its full path.
Note: This example uses a server-side script to accept file uploads. The script used does not open or store any data sent to it. Nonetheless, when trying out the example, do not send any sensitive or private data. Do not exceed file size of 10 MB.
In this example, we allow the user to select a single image or video file and upload it to the server. We will render the Uploader UI as a sprite-skinned button, and display the name of the file as well as upload progress.
Because of security changes in Flash Player 10, the UI for invoking the "Browse" dialog must be contained inside the Flash player. The Uploader provides two ways of accomplishing that: it can take a button skin sprite (a single image containing multiple states of a button), and render as a button, or it can render as a transparent overlay on top of any UI you want to implement. In this example, we'll render the Uploader UI as a button. To create additional HTML rollover buttons that match the look of the Uploader button, we'll define the following styles:
Notice that the styles are using two image files, uploadFileButton.png
and clearListButton.png
for rollovers. The directory contains another file, selectFileButton.png
, which we will use to skin the Uploader UI. The sprite images look as follows:
Note that while for your own rollover buttons you can modify the location of the button states within the sprite, the Uploader requires that the button skin sprite had the states in the following order, stacked vertically: buttonUp state, buttonHover state, buttonDown state and buttonDisabled state.
Next, let's create the UI. First, we'll define the space for the file name and progress bar displays:
Next, we instantiate the Uploader, and write it to the placeholder div. Note that we are passing the URL of the button skin sprite as the second argument to the Uploader constructor. If you don't pass this optional second argument, the uploader will be render transparent.
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